Independent Development Studio

Love for the world.
Creating the future.

We build AI platforms, industrial field tools, mobile apps and games — from a food-rescue network serving Alberta to a multi-provider AI desktop suite that runs entirely on your own machine. Eleven products. Six platforms. Every line shipped.

Windows Android iOS Web

Measured, not claimed

The studio by the numbers

Every figure below is counted directly from the source tree — excluding dependencies, build output and generated files. Re-run npm run stats to regenerate it.

0
Lines of production code
across 719 source files
0
Products in the portfolio
2 in production, 4 in beta
0
Languages in the stack
TypeScript through C++
0
Platforms shipped to
Windows, Android, iOS & web

Language distribution

156,015 lines · 719 files

The portfolio

Eight products,
honestly labelled

Everything we've built — tagged by where it actually stands. Nothing here is a mockup or a landing page waiting on a product. Production means live and in users' hands. Beta means installable and working, still being hardened. In development means it runs, with work remaining. R&D means we're proving the idea out.

Glean

Agentic support for humanity
Production

A food- and supply-rescue network that connects surplus to the people who need it, across Alberta and Canada. Agentic matching pairs donations with shelters, food banks and crisis services in real time. Ships as a web app, an installable PWA, and native iOS and Android builds off one codebase — with its API running on Cloudflare Workers at the edge.

React 19ViteCapacitor Cloudflare WorkersFirebase AuthGoogle Maps
com.glean.agenticiOS · Android · Webv2.0.0
QuantaSync AI Studio
QuantaSync logo

QuantaSync

Multi-provider AI desktop platform
Beta

Five AI providers in one Windows app — Gemini, Claude, OpenAI, and local Ollama or LM Studio servers, each with live latency on a provider pulse. It calls those providers directly: no server of ours in between, no account, nothing synced. Keys are sealed with Windows DPAPI and the interface only ever sees the last four characters. Grounding tools, a local IDE with a coding agent, an executing workflow graph, audit logs and snapshots that survive restarts.

ElectronReactTypeScript MonacoOllamaDPAPI vault
WindowsNSIS installer + portablev1.0.0
InsuLayout Pro layout screen

InsuLayout Pro

Industrial insulation calculator
Beta

Flat-pattern layout for industrial insulators — gore elbows, tees and laterals developed to the ordinate, with material take-off, ASTM reference tables and an AI field assistant. Built for Alberta SAGD steam distribution work and Red Seal compliance.

ReactTypeScriptCapacitorExpressVertex AI
com.insulayout.proAndroid · Web
Roam & Respawn feature graphic

Roam & Respawn

Off-grid nomad companion
In Development

Boondocking spots, ghost towns and power hubs across North America — plus Sky Scan, which turns the phone camera into a measured satellite obstruction map by solving lens bearing and elevation from the rotation matrix.

KotlinComposeMapLibreRoomCameraXFirebase
com.aistudio.roamrespawnAndroid
Quantalize arranger and mixer
Quantalize logo

Quantalize

Music production suite
Beta

A full DAW built around generative composition — a Lyria-driven track builder, multi-track arranger with an AI section editor, six-knob macro rack, mixer console with per-channel sidechain and VST slots, spectral analysis and a master bus. Exports audio, video and MIDI.

ElectronReactTypeScriptWebMIDIWeb AudioLyria 3
Windows · WebNative installer
Cosmic Ascension gameplay

Cosmic Ascension

Multiplayer ascension game
Production

A vertical climb through generated dimensions, with synchronised multiplayer sectors that show other pilots' altitude live on your HUD. Describe a universe in plain language and the rift engine builds it — heavy gravity, neon platforms, whatever you ask for. There's an in-game Oracle you can genuinely consult on run strategy, a prestige ladder that trades progress for permanent physics multipliers, and a tiered emporium of trails and avatars.

AndroidWebGLGenerative levelsRealtime multiplayerPlay Billing
com.cosmicascension.myappAndroidv1.4.0

Hive Mind

Multi-agent orchestration · ships inside QuantaSync
Beta

Turns the coding agent you're already talking to into an orchestrator. One tool call puts a task to five specialists at once — architect, optimizer, sentinel, builder, executor — each backed by its own local Ollama model. They aren't one-shot prompts: every member gets read, list and search tools and investigates the workspace itself, so reports cite real code. They run concurrently, so consulting five costs about what consulting one does, and only the orchestrator may write — a member reaching for a write tool is refused, which is why the whole team also works in plan mode.

TypeScriptOllamaTool callingRead-only sandboxPython engine
5 concurrent specialistsPer-role model routingRuns on one GPU

Spooky Cyberpunk TD

Multiplayer FPS tower defense
R&D

A genre mashup prototype — first-person shooting layered over cooperative tower defense, with networked multiplayer and a neon-horror art direction.

JavaScriptWebGLMultiplayer
WebPrototype

Real screens, real builds

Software you can open today

No mockups — the screens below are captures from the running applications on a working machine, alongside the film we cut for the field.

Quantalize
Quantalize · Music Production

A studio that writes with you

Set genre, mood, key, vocal style and groove, then let a Lyria model build the track — and take over the moment you want to. Everything after generation is a real DAW.

  • AI section editor — drag on the waveform to mark intro, build, drop, break and outro
  • Six-knob macro rack — filter, space, drive, stutter, warp and formant, with MIDI learn
  • Timestamped comments — collaborators mark up the mix at the second it goes wrong
  • Measured, not mystical — NeuraSync runs real FFT analysis and says so where the claims end
QuantaSync
QuantaSync · AI Platform

Five providers,
or none at all

Gemini, Claude and OpenAI when you want them — Ollama and LM Studio when you don't. Requests go straight from your machine to whichever you pick, with no server of ours in between, no account and nothing synced. Run it entirely on local models and nothing leaves the box.

  • A team on your own GPU — five specialists investigate the codebase at once, each on its own local model, concurrently enough that asking five costs about what asking one does
  • Provider pulse — latency measured continuously across all five, so you can see what's actually fast
  • Workflows that execute — a node graph running in topological order, not a diagram of one
  • Cost you can see — tokens, spend and latency per model, accumulated from your own requests
InsuLayout Pro — Product film00:10
InsuLayout Pro · Field Engineering

Built beside the steam line

Insulation work happens on pipe racks in the cold, in gloves, one-handed. That's the constraint the whole product is designed around — and the reason the maths has to be right the first time.

  • Spool assembly builder — compose a full pipeline run from fittings and straight lengths
  • ASTM reference — C533, C547 and C680 material data with k-values and CUI risk ratings
  • Condensation prevention — dew point calculated against ambient conditions and thickness
  • Red Seal compliance — Canadian trade standards enforced in the maths, not just documented

The speed control

Meet QuantaCode

Most AI tools give you one gear, and it's the slow one. Gemini's thinking models deliberate before they answer — brilliant on a hard problem, agonising when you already know what you want. QuantaSync puts that on a slider. Drag it to the last stop and the model stops deliberating entirely: it answers the instant it can.

Reasoning speed Deep

First token Total Gear Deep
Same prompt, both gears, side by side
Deep · thinkingLevel HIGH
QuantaCode

This panel is a recreation of the app's behaviour, timed from measured runs — the page makes no model calls of its own. Inside QuantaSync the slider sets Gemini's thinkingLevel, and the last stop sends MINIMAL rather than omitting the config — on a thinking model, leaving it out means "model default", which is not the same as asking it to stop.

Live in your browser

Don't take our word for it

Three of our products, running right here. The calculator below performs the same lobster-back development an insulator does on the shop floor — real trigonometry, real numbers, no video.

InsuLayout Pro — Flat Pattern DevelopmentImperial
Insulated OD
Blank width + lap
Sheet length
Ordinate spacing
Cladding area
PieceSegment angleThroatHeelCentreline

Standard lobster-back development for a 90° elbow: end pieces subtend half the angle of the intermediate gores. Throat and heel are struck from the elbow centreline radius offset by half the insulated outside diameter — throat = (R − OD/2) · tan(β/2), heel = (R + OD/2) · tan(β/2). Add the lap once per circumferential seam.

State-of-the-Art Architecture

Next-Gen Studio Integrations

Five browser capabilities, each running against a real Web API rather than a mock: WebGPU tensor compute, a language model resident on your own GPU, a 3D spatial visualiser, measured edge latency, and the Web Speech API. Open DevTools while you use them — that's rather the point.

WebGPU Compute · WGSL

On-Device GPU Tensor Compute

A real WGSL compute shader dispatched to your graphics adapter, running the single-precision matrix multiply that every neural network layer is built from. The same multiply is then recomputed on the CPU and the two results are compared element by element — so the speedup on screen is measured on your hardware, not quoted from ours.

Detecting adapter… GPU — CPU — Ready
WGSL_COMPUTE // SGEMM · this is the shader that runs
// Pick a matrix size and press Run. The shader below is dispatched to your GPU,
// then the same multiply is recomputed on the CPU and the two are compared
// element by element. Nothing here is pre-written output.
WebLLM · WebGPU · no server

A language model running on your machine

The card above runs the primitive. This runs the whole stack: a real transformer, loaded into your GPU and executed here. Weights download once from Hugging Face and are cached by the browser — after that it works with the network off. Open the Network tab while you chat and you will see no requests, because there is no server to make them to.

Checking WebGPU… Not loaded

Nothing downloads until you press Load. The model is a few hundred megabytes — small enough to be quick, small enough that it will sometimes be wrong. That is the honest trade at this size, and it is running on your GPU either way.

WebGL 3D Spatial Engine

3D System Architecture & Node Visualizer

Interactive 3D orbital canvas representing QuantaCore platform nodes. Click nodes to inspect runtime specs or drag to orbit in 3D space.

Drag to orbit 3D view | Click node to inspect
QuantaCore Hub Node

Click any glowing 3D node above to inspect its real-time edge architecture and operational metrics.

Edge Telemetry & Diagnostics

Real-Time Network & System Telemetry

Live edge endpoint latency, browser heap monitoring, and hardware thread concurrency stats.

Edge Ping -- ms
Frame Rate 60 FPS
Memory Heap -- MB
CPU Threads -- Cores
Speech API / Voice Synth

Voice-Driven Sci-Fi HUD Assistant

Control website navigation and hear studio status updates using real-time voice commands.

Voice Module Standing By
Voice Commands: "Go to work" "Run local ai" "Telemetry" "Contact"

What we do

Full-stack, end to end

One studio taking products from first commit to signed installer — across desktop, mobile, web and the edge.

Applied AI systems

Multi-provider gateways, local model meshes, streaming agents and orchestration that runs on your own hardware — not just an API key wrapped in a chat box.

Native mobile

Kotlin and Compose for Android, Capacitor for cross-platform delivery, and the hard parts done properly — CameraX geometry, sensor fusion, offline-first Room caches.

Desktop software

Electron applications packaged into signed NSIS installers and portable builds, with OS-level credential vaults, real telemetry and IPC that respects the main thread.

Edge & cloud

Cloudflare Workers, Pages and D1 at the edge; Firebase and Google Cloud where it fits. Secrets stay server-side, keys never reach the bundle.

Product design

Interfaces that hold up in a boiler room and on a phone at dusk. Dark-first, high-contrast, one-handed — designed around the conditions the work actually happens in.

Games & real-time

WebGL and GPU shaders on the web, networked multiplayer prototypes, and real-time simulation — including the raymarched shader running behind this page.

The studio

How we work

QuantaCore Labs is an independent development studio. Small, fast, and unusually unwilling to ship something that doesn't work.

01

Ship it, then say it

Every product on this page exists as running software with an application ID, an installer or a store package. We label R&D as R&D. Nothing is announced before it runs.

02

Your data stays yours

QuantaSync keeps keys, conversations and logs on your own disk and talks to providers directly — no account, no server of ours in the middle. Sovereignty Suite blocks trackers without reading your history. When something can run locally, it runs locally.

03

The hard part is the point

Camera field-of-view geometry, lobster-back development, non-blocking multi-model orchestration. We take the problems where getting it approximately right isn't good enough.

04

Built for the people using it

A food-rescue network for shelters. A layout tool for insulators on a steam line. Software aimed at real work, not at a demo reel.

Get in touch

Let's build
something real

Whether it's a mobile app, a desktop platform, an AI system that has to run on your own hardware, or a field tool nobody has built yet — tell us what you're trying to make.

thynes780@gmail.comDirect line
Usually within 24 hoursResponse time
Alberta, CanadaWorking worldwide